Casio XW-P1 manual

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  • Brand: Casio
  • Product: Synthesizer
  • Model/name: XW-P1
  • Filetype: PDF
  • Available languages: English, German, Dutch

Table of Contents

Page: 0
Safety Precautions
Before trying to use the instrument, be sure to read the
separate “Safety Precautions”.
E
XWP1-E-1B
XW-P1
USER’S GUIDE
Please keep all information for future reference.
Page: 1
NOTICE
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
FCC WARNING
Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to
operate the equipment.
Declaration of Conformity
Model Number: XW-P1
Trade Name: CASIO COMPUTER CO., LTD.
Responsible party: CASIO AMERICA, INC.
Address: 570 MT. PLEASANT AVENUE, DOVER, NEW JERSEY 07801
Telephone number: 973-361-5400
This device complies with Part 15 of the FCC Rules, Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference received, including
interference that may cause undesired operation.
Page: 2
Important!
Please note the following important information before using this product.
• Before using the optional AC Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check
the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is
seriously damaged.
• Never attempt to recharge batteries.
• Do not use rechargeable batteries.
• Never mix old batteries with new ones.
• Use recommended batteries or equivalent types.
• Always make sure that positive (+) and negative (–) poles are facing correctly as indicated near the battery compartment.
• Replace batteries as soon as possible after any sign they are getting weak.
• Do not short-circuit the battery terminals.
• The product is not intended for children under 3 years.
• Use only a CASIO AD-E95100L adaptor.
• The AC adaptor is not a toy.
• Be sure to disconnect the AC adaptor before cleaning the product.
This mark applies in EU countries only.
Manufacturer:
CASIO COMPUTER CO., LTD.
6-2, Hon-machi 1-chome, Shibuya-ku, Tokyo 151-8543, Japan
Responsible within the European Union:
CASIO EUROPE GmbH
Casio-Platz 1, 22848 Norderstedt, Germany
● Any reproduction of the contents of this manual, either in part or its entirety, is prohibited. Except for your own, personal
use, any other use of the contents of this manual without the consent of CASIO is prohibited under copyright laws.
● IN NO EVENT SHALL CASIO BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,
DAMAGES FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE
USE OF OR INABILITY TO USE THIS MANUAL OR PRODUCT, EVEN IF CASIO HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
● The contents of this manual are subject to change without notice.
● The actual appearance of the product may be different from that shown in the illustrations in this User’s Guide.
● Company and product names used in this manual may be registered trademarks of others.
E-1
Page: 3
E-2
Contents
General Guide ............................. E-5
Getting Ready to Play ................ E-8
Connections ...............................................E-8
Power Supply.............................................E-9
Using a Household Power Outlet ............................E-9
Using Batteries......................................................E-10
Auto Power Off......................................................E-10
Bundled and Optional Accessories ..........E-10
Learning to Play by Playing
(For Synthesizer Novices) ....... E-11
Playing with Built-in Tones .......................E-11
Creating Tones.........................................E-12
Using the Step Sequencer and
Phrases....................................................E-14
Arpeggio Function .................................................E-14
Phrase Sequencer ................................................E-14
Step Sequencer ....................................................E-15
Using the Performance Function..............E-16
Playing a Built-in Demo Song ..................E-17
Conclusion ...............................................E-17
Selecting and
Creating Tones ......................... E-18
Overview ..................................................E-18
To select a tone........................................E-20
To edit and save a tone as a user tone....E-21
Editable Solo Synthesizer Tone Parameters ........E-22
Editable Hex Layer Tone Parameters ...................E-30
Editable Drawbar Organ Tone Parameters...........E-32
Editable PCM Melody Tone
(Non-drum PCM Tones) Parameters ....................E-33
Editable Drum PCM Tone Parameters..................E-34
Controlling Sounds .................................. E-35
Using a Pedal ....................................................... E-35
Using the Wheels (Bender, Modulation) ............... E-35
Using the Assignable Knobs................................. E-35
Using Sliders......................................................... E-36
Using the Hold Button........................................... E-36
Changing the Pitch of Notes in Semitone Steps
(Transpose) or Octave Steps (Octave Shift)......... E-36
Applying Effects to Notes ........................ E-37
To configure effect settings................................... E-38
Saving an Edited DSP .......................................... E-39
Sounding Arpeggio Phrases
Automatically ............................E-40
To use the Arpeggio Function ................. E-40
Editing an Arpeggio ................................. E-41
Clearing Arpeggio Data ........................... E-43
Recording and Playing Back
Phrases......................................E-44
To play back a preset .............................. E-44
To change the tempo setting ................................ E-45
You can use the phrase selection screen
to select the recommended tone for the currently
selected phrase as your Zone Part 1 tone............ E-45
To start phrase playback by
pressing keyboard key (Key Play)........... E-45
Recording a New Phrase ........................ E-46
Phrase Data Settings............................................ E-47
Recording Over Another Phrase
(Overdubbing) ......................................... E-47
Indicators Next to Phrase Numbers......... E-48
To save a phrase..................................... E-48
Page: 4
Contents
E-3
Using the Step Sequencer ....... E-49
How the Step Sequencer is organized.....E-49
Playing Back a Step Sequence................E-51
Editing a Sequence -Simple Editing.........E-51
To turn a step on or off..........................................E-52
To configure tied note settings ..............................E-52
Using the Sliders to Change Note and
Velocity Settings....................................................E-52
Using the Master Slider to Change Note and
Velocity Settings....................................................E-53
Changing Slider Assignments ...............................E-53
Changing the Function Assigned
to the Master Slider ...............................................E-53
Inputting Step Data by Playing
on the Keyboard, etc. ............................................E-54
Changing the Solo1 Channel ................................E-54
Changing the Timing of Pattern Switching ............E-55
Syncing Step Sequencer Playback
with an Arpeggio ...................................................E-55
Changing the Step Sequencer Tone........E-55
To sound a single part (solo mode)..........E-55
Editing a Sequence - Advanced...............E-55
To perform advanced parameter editing ...............E-55
Changing Slider Settings..........................E-59
To copy slider settings from another slider............E-59
To save an edited sequence....................E-60
Chaining...................................................E-60
To create a chain ..................................................E-60
To play back a chain .............................................E-61
To initialize chain settings .....................................E-61
To save a chain in SMF format
to a memory card ..................................................E-61
Using the Performance
Mode .......................................... E-62
Overview ..................................................E-62
Registering and Recalling
Performances...........................................E-62
To register a performance.....................................E-62
To recall a performance ........................................E-63
Editable Performance Parameter List ......E-64
Other Useful Functions ............E-67
Using the Mixer ....................................... E-67
Instant Adjustment of Settings using
the Sliders and Step Buttons ................................ E-67
Mixer Settings ....................................................... E-68
Global Synthesizer Settings .................... E-69
Tuning (Fine tuning of note pitch) ......................... E-69
Local Control......................................................... E-69
Master Coarse Tune
(Tuning of note pitch in semitone steps)............... E-69
Initial Power On Mode .......................................... E-69
Display Contrast ................................................... E-69
Auto Power Off On/Off.......................................... E-69
Using MIDI............................................... E-69
What is MIDI? ....................................................... E-69
MIDI Settings ........................................................ E-70
Deleting Data Saved
on the Synthesizer................................... E-71
Initializing Synthesizer Global
Settings and Data.................................... E-71
Playing a Demo Tune or
a File from a Memory Card...................... E-72
Using a Memory Card...............E-73
Supported Data Types.......................................... E-73
Card and Card Slot Precautions ........................... E-74
Loading and Removing
a Memory Card........................................ E-74
Formatting a Memory Card...................... E-75
Saving Synthesizer Data
to a Memory Card.................................... E-75
To save Synthesizer data to a memory card ........ E-75
To batch save all Synthesizer data
to a memory card.................................................. E-76
Loading Data from a Memory Card ......... E-77
To load data to Synthesizer memory
from a memory card.............................................. E-77
To batch load all Synthesizer memory data
from a memory card.............................................. E-77
To delete a file from a memory card........ E-78
To rename a file on a memory card......... E-78
Playing a Music File
from a Memory Card ............................... E-78
Page: 5
Contents
E-4
Connecting to a Computer ...... E-79
Minimum Computer System
Requirements...........................................E-79
Connecting the Synthesizer to Your Computer.....E-79
Saving and Loading Synthesizer Data
to a Computer and Editing Synthesizer
Data on a Computer.................................E-80
Reference .................................. E-81
Error Messages........................................E-81
Troubleshooting .......................................E-82
Specifications...........................................E-84
Operating Precautions .............................E-86
DSP Effect List.........................................E-87
DSP Type List .......................................................E-87
DSP Parameter List ..............................................E-88
Supported Input Characters.....................E-91
MIDI Implementation Chart
Page: 6
E-5
General Guide
• In this manual, buttons, knobs, terminals, and other parts are referred to using a combination of group numbers
(1, 2, etc.) and part names.
Groups 1 through 5 are laid out to facilitate adjustment of a sound as you listen to it.
1 Use these buttons to select the functions assigned to the sliders (5) and 2 buttons. ☞ Page E-35
2 Use these buttons to change the effects assigned to drawbar organ tones, and the parts assigned to the sliders (5).
☞ Page E-32
3 Use these knobs to adjust attack, decay, and other sound parameters. ☞ Page E-35
4 Use these buttons with the step sequencer to turn each step or part on or off. ☞ Page E-52
5 Use these sliders to control drawbar organ tones. They are also used for editing with the step sequencer and mixer.
☞ Page E-35, E-52, E-67
Left Center Right Tray
Back
Lower left
• The tray is angled slightly.
Take care so items placed
on it do not slide off.
• Do not place cups or any
other liquid containers on
the tray.
1
3
4
5
2
(Sliders)
Left
Page: 7
General Guide
E-6
6 Use the [POWER] button to turn power on or off, and the [VOLUME] knob to adjust the volume level. ☞ Page E-9
7 Use the top three buttons to select the Synthesizer’s mode. Use the bottom three buttons to edit and save tone and other
data, and to configure system-wide general settings. ☞ Page E-11, E-12, E-69
8 Use these buttons to adjust the tempo of the step sequencer, phrase, and other playback. ☞ Page E-45
9 Use these buttons to select a part for editing with the step sequencer or mixer. ☞ Page E-51, E-67
bk Use these buttons to select a step for step sequencer playback or editing. ☞ Page E-51
bl Use these buttons to select a tone category or step sequencer pattern. ☞ Page E-11, E-51
bm Use these buttons to turn the arpeggiator and hold functions on or off, and to change mixer or effect settings.
☞ Page E-38, E-40, E-67
bn Use these buttons to perform phrase sequencer recording and playback. ☞ Page E-44
bo Use the dial for quick change of the numbers and values that appear on the display. ☞ Page E-12
6
9 bk bl
7 bm
8 bn bo
Center
LCD
Indicates name of function
when button is held down.
(Dial)
Page: 8
General Guide
E-7
bp Use these buttons to select a tone number, performance number, etc. ☞ Page E-20
bq Use the six buttons on the right to move the cursor on the screen, and the minus (–) and plus (+) buttons to change a
displayed value. Press the [MENU] button to display a menu of options for the operation you are currently performing.
☞ Page E-21
br Use these keys for one-touch alteration of the pitch of a sound. ☞ Page E-36
bs Use [BENDER] to bend notes and [MODULATION] to add vibrato to notes. ☞ Page E-35
Back See the next page.
bp
bq
br
Right
bs
Lower left
Page: 9
E-8
Getting Ready to Play
• Whenever you connect any device to the Synthesizer, be sure to read the user documentation that comes with the device.
• This Synthesizer does not have built-in speakers. It will no produce unless you connect some device for sound output.
bt Back left
ck Back right
Connections
Memory card (page E-73) Computer (page E-79) Other electronic music instrument (page E-69)
(1) (2) (3) (5) (6) (7)
(4)
*1 Standard plug (monaural)
*2 Stereo standard plug
*3 Stereo mini plug
Pedal Microphone Headphones Household
power outlet
CD player, audio player,
etc.
Audio device, amplifier, etc.
Other electronic music
instrument
*1 *3 *1 *1 *1 *2
Configuration
and type
depends on your
geographic
location.
Page: 10
Getting Ready to Play
E-9
Prepare a household power outlet or batteries.
• Be sure to comply with the separate “Safety
Precautions”. Incorrect use of this product creates the
risk of electric shock and fire.
• Always make sure that the product is turned off before
plugging in or unplugging the AC adaptor, or before
loading or removing batteries.
Make sure that you use only the AC adaptor (JEITA Standard,
with unified polarity plug) specified for this product. Use of a
different type of AC adaptor can cause malfunction.
1. Use the AC adaptor specified for this
Synthesizer to connect it to a household power
outlet.
2. Press 6 POWER to turn on power.
• To turn off power, press 6 POWER again.
To do this: Do this:
(1) Use a pedal Connect an optionally available sustain pedal. For information about the type of
effect applied when the pedal is depressed, see page E-65.
(2) Input sound from another electronic
musical instrument
Use a commercially available connecting cord to connect the output terminal
(monaural) of the other instrument to the Synthesizer.*4
• You can also apply effects to input sounds (page E-67) and use input sounds
when creating new tones as part of the Synthesizer’s tones (page E-22).
(3) Input from an external device Use a commercially available connecting cord to connect the output terminal
(stereo) of a CD player or portable audio player to the Synthesizer.*4
(4) Input external sound using a
microphone
Connect a commercially available dynamic microphone to the Synthesizer.*4
You can use ck MIC VOLUME to adjust sound input with the microphone
independently of other sound.
• For information about applying effects to sound input with a microphone, see
page E-67. For information about using input sounds for tone creation, see
page E-22.
(5) Output Synthesizer sound using audio
equipment or an amplifier
Use a commercially available connecting cord to connect the input terminal
(AUX IN, etc.) of the audio equipment or amplifier to the Synthesizer.*4
• For monaural output with a single connecting cord, connect the cord to the
L/MONO terminal of the Synthesizer.
(6) Use headphones Connect optional or commercially available headphones to the Synthesizer.*4
• Do not listen to music at very loud volumes for long periods. Doing so creates
the risk of hearing damage.
(7) Supply power to the Synthesizer See “Power Supply” below.
*4 Before connecting, be sure to turn off power to the Synthesizer and the device being connected, and turn 6 VOLUME down
to a low level.
Power Supply
Using a Household Power Outlet
Specified AC Adaptor: AD-E95100L
6
AC adaptor
• Configuration and type
depends on your
geographic location.
DC 9.5V
Household power outlet
Page: 11
Getting Ready to Play
E-10
• If you press 6 POWER only lightly, the display will
light up momentarily but power will not turn on. This
does not indicate malfunction. Press 6 POWER firmly
and completely to turn on power.
• The AC adaptor will become warm to the touch after
very long use. This is normal and does not indicate
malfunction.
• To prevent breaking of the wire, take care to avoid
putting any type of load on the power cord.
• Never insert metal, pencils, or any other objects into
the product’s 9.5V DC terminal. Doing so creates the
risk of accident.
You can use six D-size batteries for power.
• Use alkaline or zinc-carbon batteries.
Never use oxyride or any other nickel based batteries.
1. Open the battery cover on the bottom of the
Synthesizer.
2. Load six D-size batteries into the battery
compartment.
• Make sure the positive + and negative - ends of the
batteries are facing as shown in the illustration.
3. Insert the tabs of the battery cover into the
holes on the side of the battery compartment,
and close the cover.
4. Press 6 POWER to turn on power.
■ Low Battery Indication
The following shows the approximate battery life.
Approximately 35 hours* (alkaline batteries, using the
optional CASIO CP-16 headphones)
* Using a high volume setting, playing in very low
temperatures, and certain other playing conditions can
shorten battery life.
Low battery power is indicated when the message “Battery
Low” appears and the indicators shown below flash on the
display. Replace the batteries with new ones.
The Synthesizer turns off automatically to avoid wasting
power if no operation is performed for a preset amount of
time. The Auto Power Off trigger time is six minutes under
battery power and four hours under AC adaptor power.
• You can disable Auto Power Off by turning off the “Auto
Power Off” setting as described under “Global Synthesizer
Settings” (page E-69).
Use of unauthorized accessories creates the risk of fire,
electric shock, and personal injury.
• You can get information about accessories that are sold
separately for this product from the CASIO catalog
available from your retailer, and from the CASIO website at
the following URL.
http://world.casio.com/
No bending! No winding!
Using Batteries
Tabs
Auto Power Off
Bundled and Optional
Accessories
Low battery indication (flashing)
Page: 12
E-11
Learning to Play by Playing (For Synthesizer Novices)
This chapter gets you started with basic operations by actually
using the Synthesizer, while avoiding getting too bogged
down in theory and technical details. It is the perfect place to
start for those who are using a synthesizer for the first time.
So, let’s get started!
Press 6 POWER to turn on power. The Synthesizer initially
enters its Performance Mode.
The Performance Mode is great for tapping to the full power of
the Synthesizer during performances, but it is a bit too
advanced for our basic explanation here. For now, let’s start
out with some basic operations in the Tone Mode.
Press 7 TONE to enter the Tone Mode.
■ Three Synthesizer Modes
Here, lets select a tone hear what it sounds like.
Tones are divided among eight categories. Use the bl
buttons to select the category you want.
• For more information, see page E-20.
Playing with Built-in Tones
6
7
Performance Mode
Performance Mode
Tone Mode
Step Sequencer Mode
Lit
Tone Mode
Performance Mode
Use this mode for playing and
performing. It enables high-level
performance with tone categories,
a Step Sequencer, and more.
Tone Mode
Use this mode for tone creation.
You can select a single tone and
edit it the way you want.
Step Sequencer Mode
This mode is for creating step
sequencer data (sets).
bl
Category
number
Category
Overview
Number Name
1 Solo Synthesizer
Traditional analog
synthesizer tones
2 Hex Layer
Layering of up to six tones
for ensemble sounds with
plenty of depth
3 Drawbar Organ
Traditional drawbar organ
tones
4 to 8 PCM
Piano to
Various
These tones let you use
sampled sounds to
reproduce the sounds from a
variety of different
instruments.
1 2 3 4 5 6 7 8
Page: 13
Learning to Play by Playing (For Synthesizer Novices)
E-12
First, let’s see what a Solo Synthesizer tone sounds like.
Press bl SOLO SYNTH so the button becomes lit.
Play something on the keyboard to hear what the tone sounds
like. Use 6 VOLUME to adjust the volume.
• Note that the Solo Synthesizer tones are monophonic. If
you press multiple keys, only the note of the first key will
sound.
Solo Synthesizer actually is a category that contains 100
built-in (preset*) tones. What we played here is just one of
them. Now let’s play some more of the preset tones in this
category.
* There are also “user tones” which are those that you create
and store for later recall. The terms “preset” and “user” are
also used for other types of data, such as Step Sequencer
data, performance data, etc.
Press the bq plus (+) button. Each press increases the
preset tone number and changes the tone setting.
The tones of this Synthesizer are divided into 10-tone groups
called “banks”. There are a total of 10 Solo Synthesizer tone
banks numbered 0 through 9, with 10 tones in each bank for a
total of 100 Solo Synthesizer tones.
You can quickly select a bank and a tone number by rotating
the bo dial.
Or you can use the bp buttons to input specific bank and
tone numbers (page E-20).
You can use the same operations to select the tones in the
other categories besides Solo Synthesizer, so experiment for
yourself to find out what tones are available.
Tone creation is actually what using a synthesizer is all about.
Starting from a preset tone, you can change various
parameters to create a tone that is your own original sound.
With this setting, pressing the 7 EDIT button provides you
with a collection of powerful editing capabilities (page E-21).
In addition, you also can use the 5 sliders to easily alter
tones without using the 7 EDIT button. Here we will take a
simplified look at editing a Hex Layer tone. This process is
covered in greater detail later in this manual.
Press bl HEX LAYER and select the 0-0 preset Hex Layer
tone.
bq
Lit
Back Forward
Bank
Tone number
Tone name
Category name (abbreviation)
P: Preset
U: User
Creating Tones
Page: 14
Learning to Play by Playing (For Synthesizer Novices)
E-13
Play some notes on the keyboard, and as you do move the
5 sliders around. This will change the volume settings of
the tones that make up the six layers. Adjust the volume
levels until you get the balance you want.
After you are finished, you can save the result as a user tone.
Press 7 WRITE to enter the save mode. The save
destination will appear on the display screen.
Use the bo dial or bq minus (–) and plus (+) buttons to
specify the bank and tone number where you want to save
your user tone.
Next, press the bq down (w) button to change to the tone
name input screen.
Example:
Use the bqleft (U) and right (I) buttons to move the cursor
between input positions, and the bptone number buttons to
input characters.
• The illustration below shows the letters that each of the bp
tone number buttons inputs. Each press of a button
cycles through the letters or toggles between the settings
assigned to it. For information about what types of
characters are supported, see page E-91.
• You also can use the bq minus (–) and plus (+) buttons
or the bo dial to scroll through characters.
After the tone name is the way you want, press bq ENTER.
This will cause “Replace?” (Do you want to replace the current
tone?) to appear on the display.*1
Press bq YES to save the user tone.*2
*1 Saving data to a tone number deletes any data that was
previously assigned to that number.
*2 If you do not want to save the data, press bq NO instead
of YES.
To recall a stored user tone, use the same procedure as that
for recalling preset tones. Let’s try recalling the tone we just
saved.
• Before specifying the tone bank and number, press bp
PRESET/USER to enter the user tone select mode.
Layer 1 through 6
individual volume
Global
volume
5
Save destination
U: User number
0-0: Bank 0, Tone Number 0
Cursor: Input position
bp
Symbols (Part 1)
Numerals
ABC DEF GHI JKL
(Upper/lower case toggle)
MNO PQRS TUV WXYZ
Symbols (Part 2)
Lit (Indicates user tone selected.)
User tone
Page: 15
Learning to Play by Playing (For Synthesizer Novices)
E-14
At this point you have mastered the simplest steps required to
edit and save tones. But you shouldn’t stop here. Your
Synthesizer has a wealth of other tone editing features,
functions, and tools. Take the time to learn about these and
you will become capable of high-level tone editing. Find out
more under “Selecting and Creating Tones” on page E-18.
Your sequencer does much more than create tones. It is also
equipped with a collection of functions that support uniquely
expressive rhythms and phrases that enhance your
performances. This section provides a simple introduction to
some of these functions.
Press bm ARPEGGIO so the button becomes lit.
Press any key on the keyboard. The arpeggio function will
cause the note assigned to the key to play in an endless loop.
The loop will stop when you release the keyboard key.
Pressing two or three keyboard keys will loop play the notes
of the keys you press. Pressing three or more keys will cause
an arpeggio (sometimes referred to as a “broken chord”) to be
played.
There are a variety of different built-in arpeggio types. You
can select one the same way as you select a preset tone, edit
it, and then save it as a user arpeggio type. Let’s go over the
procedure for selecting a preset arpeggio type. Hold down bm
ARPEGGIO until the screen shown below appears on the
display.
Now perform the same procedure as you did when selecting a
preset tone to select a preset type and then play it.
For details about arpeggios, see “Sounding Arpeggio Phrases
Automatically” on page E-40.
To give you an idea about what a musical phrase is, let’s
listen to a preset phrase.
Hold down bn KEY PLAY until the screen shown below
appears on the display.
Press bn PLAY/STOP. This will start playback of one of the
Synthesizer’s built-in preset phrases. Now you perform the
same procedure as you did when selecting a preset tone to
select another preset phrase and play it back.
Instead of using bn PLAY/STOP, you can also start playback
of a phrase by pressing a key on the keyboard. Let’s see how
this works.
First, press bn KEY PLAY so the button becomes lit.
This is Key Play Mode. Pressing a keyboard key while in the
Key Play Mode will automatically start playback of a phrase.
Pressing another key will play the phrase using a different
pitch. In the Key Play Mode, the keyboard can be used to
sequentially play a phrase at different pitches to create an
interesting effect.
The Phrase Sequencer main chapter covers information
about how you can record your own phrases and play them
back when you want to. For more information see “Recording
a New Phrase” on page E-46.
Using the Step Sequencer and
Phrases
Arpeggio Function
bm Lit
Screen title (arpeggio type) Bank-Type number
Preset
Phrase Sequencer
bn
Phrase Sequencer Mode Bank-Phrase number
Preset
Phrase name
Lit
Page: 16
Learning to Play by Playing (For Synthesizer Novices)
E-15
Let’s start out our explanation of the Step Sequencer by
listening to some preset sequence data.
Press 7 STEP SEQ to enter the Step Sequencer Mode.
As you do when selecting a tone, you can use the bo dial
and bp number buttons and bq minus (–) and plus (+)
buttons to select the sequence you want. For now, lets select
preset sequence 2-3, and then press bk START/STOP. This
will start playback of the sequence you selected.
Each sequence has eight variations (patterns), which you can
select using the bl PATTERN 1 to 8 buttons. Experiment
with selecting the various patterns to get an idea of what is
available.
Example: To select Pattern 3
The Step Sequencer uses nine (8 through 16) of the 16 parts
of the Synthesizer’s sound source, which provides plenty of
support every for very complex rhythms. You can find out
which parts are outputting sound at any time by checking the
level meter on the Synthesizer’s display.
As the sequence plays back, the 4 buttons (1 to 16)
continually turn on and off, which indicates the movement of
the notes of the part that is being edited (the part indicated by
the pointer (e) in the illustration above. This is the way the
Step Sequencer repeatedly produces the 16 steps.
You can select a part for editing using the 9 PART minus
(–) and plus (+) buttons. Use the 5 slider to edit individual
steps. For more information, see page E-49.
What we have seen here is just a very small part of the many
and varied rhythms that can be produced by your Synthesizer.
Be sure to take a look at the procedure under “Using the Step
Sequencer” on page E-49 to find out how you can create your
own original sequences.
Step Sequencer
7
bk
bl
Lit
Step Sequencer Mode Bank-Sequence number
Preset
Sequence name
Unlit: Selected pattern
Parts 11 and 14 unused
Part selected for editing
Page: 17
Learning to Play by Playing (For Synthesizer Novices)
E-16
If you have read all of the information in this introductory part
of the manual, you are finally ready to start using the
Performance function. In the Tone Mode, you saw how you
can select a single tone and play it on the keyboard. In the
Performance Mode, you can perform with up to four tones
simultaneously. You also can use the Performance Mode to
register tone, Step Sequencer, and other settings as setup
called a “Performance”. A Performance can be recalled at any
time, even while you are playing, to instantly change the
sequencer’s setup.
Press 7 PERFORM to enter the Performance Mode.
The Performance Mode keyboard uses the four tones
selected as Zone Part 1 through 4. For more information
about zone parts and their tones, see “Selecting and Creating
Tones” on page E-18.
• As shown in the illustration below, the tones of the three
categories on the left can be assigned to Zone Part 1 only.
Always configure Zone Part 1 first. Press bl PCM PIANO to
enter the Quick Tone Mode, which you can use for simple
Performance editing.
If the pointer (e) on the display is not under 1, use the 9
PART minus (–) and plus (+) buttons to move it to 1.
After ensuring that the pointer (e) is located at 1, use bl bo
bp bq to select the tone for Zone Part 1.
Next, use the 9 PART minus (–) and plus (+) buttons to
move the display pointer (e) to 2 and then use the same
procedure as above to select a tone for Zone Part 2. Repeat
the above step for Zone Parts 3 and 4.
After selecting tones for each of the zone parts, bq EXIT to
return to the Performance Mode screen. Next, play something
on the keyboard to see what it sounds like. All four of the
tones that you selected above should sound.
The exclamation point ( ! ) indicator on the display indicates
that there are pending edits that have not been saved yet.
Press 7 WRITE to enter the save mode. Next, perform the
same procedure that you used when saving a user tone to
save your user Performance data.
Using the Performance Function
7
bl
Lit
Performance Mode Bank-Performance number
Preset
Performance name
Can be assigned to
Zone Part 1 only
Can be assigned to
Zone Parts 1 through 4
bl
Quick Tone Mode
Zone part tone being edited
Zone part being edited
Edits pending indicator
Page: 18
Learning to Play by Playing (For Synthesizer Novices)
E-17
Example: To save the performance to User Bank 2,
Performance 1
• The edits pending indicator ( ! ) and edits saved indicator
( * ) are also used in other modes where data is edited and
saved (tones, Step Sequencer, etc.)
When you want to perform the song “Aura Lee”, simply recall
User Performance 2-1 to instantly configure the Synthesizer
with the four tones you registered above. Try recalling a
different Performance number and then recall User
Performance 2-1.
In addition to keyboard tones, you also can register a variety
of other settings as Performance data. An effective way to use
banks would be as song-specific banks. For example, Bank 2
for “Aura Lee”, Bank 3 for another song, etc. For more
information, see “Using the Performance Mode” on page
E-62.
Use the procedure below to play a built-in demo song that
shows off the full versatility of the Synthesizer.
Press 7 SETTING and 7 WRITE at the same time.
Next, press bq ENTER. This will start demo tune play.
• Use the bq minus (–) and plus (+) buttons to select a
different tune, and bk START/STOP to stop demo tune
play. For more information, see page E-72.
Tone number and other settings you configure on the
Synthesizer are retained even when you turn power off. For
information about returning the Synthesizer to the initial
factory default settings that are in effect when you purchase it,
see “Initializing Synthesizer Global Settings and Data” on
E-71.
This completes the section for synthesizer novices. See the
other sections of this manual for detailed information about
the topics covered briefly in this section. Take your time and
don’t rush, making sure you fully understand as you go along.
If you have problems with any of the terms used in this
manual, you can find more information by searching on the
Web or by consulting a reference book about synthesizers or
electronic music.
Soon you will be well on your way enjoying
the full potential of sound creation!
Edits saved indicator
Name indicating “Aura Lee” performance data
Playing a Built-in Demo Song
7
Conclusion
Page: 19
E-18
Selecting and Creating Tones
The tones of this Synthesizer are made up of the 16 parts shown below, plus externally input parts. This chapter explains how to
select, edit, and save tones using Zone Part 1*
in the Tone Mode (page E-11).
It also covers the Effect Function that can be used to enhance tones and controllers that can be used to make various changes in
a tone as you play.
* About zones and zone parts
Keyboard, pedal, button, and other operations not only affect the Synthesizers preset tones, they are also sent as MIDI data and
affect any external device (electronic musical instrument or computer) connected to the Synthesizer.
The settings that apply to both internal and external parts are collectively referred to as a “zone” while the parts of the
Synthesizer’s built-in sound source that correspond to a zone is called “zone parts”. For example, if you select a tone with
Synthesizer Zone 2, that tone can be the part that corresponds to both the internal sound source Zone Part 2 or MIDI Channel 2
of an external device.
Overview
Part Number Part name Features
1 Zone Part1*
This is the Synthesizer’s main part. This part is played whenever you play on the
keyboard. You can select the tone assigned to Zone Part 1 and edit the currently
assigned tone.
2 to 4 Zone Parts 2 through 4*
These parts can be played only in the Performance Mode. Compared with Zone Part
1, your ability to assign and edit the tones assigned to these parts are limited (page
E-62).
5 to 7 –
These parts are sounded when MIDI messages are received from an external
source (page E-69).
8 to 16 Drum 1 to Chord Step Sequencer Note Parts (page E-40).
– External Input These are tones that are input via the ck MIC IN, INST IN jacks (page E-67).
• You can change the relationships between zones and MIDI channels (page E-64).
9 bl
7 bm bn bo
bp
bq
br
3
5
Page: 20
Selecting and Creating Tones
E-19
Zone Part 1 Zone Part 2 Zone Part 3 Zone Part 4
(MIDI
Channel 1)
(MIDI
Channel 2)
(MIDI
Channel 3)
(MIDI
Channel 4)
Zone 1
settings
Zone 2
settings
Zone 3
settings
Zone 4
settings
Built-in sound
source
External device
Page: 21
Selecting and Creating Tones
E-20
1. Press 7 TONE.
The button will light and the Synthesizer will enter the Tone Mode.
2. Use the bl SOLO SYNTH to VARIOUS buttons to select a tone category.
3. Press bp PRESET/USER to select preset tones or user tones.
• Preset tones are selected while the button is unlit, while user tones are selected while the button is lit.
4. Press the bp NUM/BANK button so the button is flashing.
• While this button is flashing, the bp (0 to 9) buttons can be used to input a bank number.
5. Use the bp number buttons (0 to 9) to select a bank number.
• As soon as you input a bank number, the bp NUM/BANK light will go out. While this button is unlit, it indicates that the bp
(0 to 9) buttons can be used to input a tone number.
6. Use the bp number buttons (0 to 9) to input a tone number.
• You also can select a tone number by rotating the bo dial.
• One more way to change the tone number is to use the bq minus (–) and plus (+) buttons to decrease or increase the
displayed number. Pressing the bqminus (–) and plus (+) buttons at the same time will jump to the first tone in the current
selected category (see next section).
■ Tone Category Overview
• See the separate “Appendix” for a complete list of tones.
• Under initial factory default settings, the user tone numbers are assigned the same tones as the corresponding preset tone
numbers.
To select a tone
Category
Description
Number of Tones
Number Name Preset User
1 Solo Synthesizer
This category contains traditional analog synthesizer tones. You
can select a waveform as a base, and then edit the three
elements of a sound (pitch, tone, volume) to create exactly the
sound you want. Monophonic.
100 100
2 Hex Layer
In this category, up to six tones are layered for ensemble sounds
with plenty of depth. Each of the layered sounds can be edited
individually.
50 50
3 Drawbar Organ
This category includes traditional drawbar organ tones with nine
drawbars and rotary speakers. The Synthesizer’s 5 sliders
operate as drawbars with these tones.
50 50
4
PCM
Piano The tones in this category let you use sampled sounds to
reproduce the sounds from a variety of different instruments.
420 110
5 Strings/Brass
6 Guitar/Bass
7 Synthesizer
8 Various
Page: 22
Selecting and Creating Tones
E-21
1. Select the tone you want to edit.
• You can select a preset tone or an existing user tone
for editing.
2. Press 7 EDIT.
This will display the top screen of the tone editing list.
Example: First page of the Solo Synthesizer tone editing
list
3. Use bq to select the item you want and change
the selected setting.
• You also can change setting by rotating the bo dial.
• For details about the displayed contents, see the
information presented for each tone category in the
sections of this manual from “Editable Solo Synthesizer
Tone Parameters” (page E-22) to “Editable Drum PCM
Tone Parameters” (page E-34).
Example: To select the “Volume” item on the top screen
and change its setting to 055
4. After you finish with your edits, press 7 EDIT.
This exits the tone editing list.
• The edits pending indicator ( ! ) on the display indicates
that there are pending edits that have not been saved
yet. Your edits will be lost if you change to another
operation without saving them. Advance to step 5
below if you want to save your edits.
5. Press 7WRITE and then save your edited tone
as a user tone.
• For information about how to delete user tones, see
page E-71.
• The settings of some of the items on the tone editing list
can be changed using the Synthesizer’s sliders, without
going through the tone editing list. See “Controlling
Sounds” in the next section.
■ Saving User Tones to an External Device
• Memory card (page E-73)
• Computer (page E-79)
To edit and save a tone as a user
tone
List title
List
The options on this screen are groups, which are
made up of multiple items. Selecting a group and
pressing bq ENTER will enter the group.
Page
Item selection Cursor Setting
bq
bo
Changes setting. Scrolls pages.
Selects item.
Enters a group.
Exits a group.
Edits pending indicator
Page: 23
Selecting and Creating Tones
E-22
Solo Synthesizer tones are synthesized by combining tones of the six blocks, number (1) through (6), in the illustration below.
Before actually getting into tone editing, you should spend a little time becoming familiar with the structure and the details of each
block.
■ Solo Synthesizer Tone Configuration Diagram
* Envelope Generator
Editable Solo Synthesizer Tone Parameters
MIC IN
INST IN
(1) Synth OSC1 Block
EG*
EG*
EG*
Synth OSC Filter Amp
(2) Synth OSC2 Block
(3) PCM OSC1 Block
EG*
EG*
EG*
PCM OSC Filter Amp
(4) PCM OSC2 Block
(5) External Input Sound Block
EG*
EG*
EG*
Pitch shifter Filter Amp
(6) Noise Block
EG*
EG*
Noise
generator
Filter Amp
(8) LFO1 Block
EG*
LFO
(9) LFO2 Block
(7) Total Block
EG*
Filter
Solo
Synthesizer
DSP
Output
To blocks (1) through (9)
(10) Controllers
• Keyboard
• Pedal
• bm HOLD
• Bender
• Modulation
• MIDI receive messages
(Virtual controllers)
To blocks (1) through (7)
Page: 24
Selecting and Creating Tones
E-23
Description
(1) Synthesizer OSC1 Block
“OSC” is an abbreviation of “oscillator”, which is where a sound is actually produced. These two
synth OSC blocks creates sound using a sine wave, sawtooth wave, or other base waveform,
just like an analog synthesizer.
• Synth OSC: Generates the base sound and determines the pitch.
• Filter: Cuts some of the frequencies to adjust timbre.
• Amp: Adjusts volume.
• Three EG (envelope generators):
Control changes in pitch, timbre, volume, and other parameters over time.
The nearby illustration shows an example of a volume envelope.
(2) Synthesizer OSC2 Block
(3) PCM OSC1 Block This block creates sound based on PCM sounds (same sound quality as sounds in the PCM
Tone category). For information about show the editable parameters of this block differ from
those for the OSC blocks above, see “Editable Parameters of Blocks (1) through (6)” (page
E-24).
(4) PCM OSC2 Block
(5) External Input Sound Block
Instead of an oscillator, this block creates sound based on sound input through the
Synthesizer’s ck MIC IN and INST IN jacks. The pitch change range of sound produced by
this block is limited.
(6) Noise Block
Instead of an oscillator, this block creates sound based on noise generated by a special noise
generator. The pitch of sound produced by this block cannot be edited.
(7) Total Block
This block combines signals (1) through (6) and sends the completed tone to the filters and
DSP (a type of effect).
(8) LFO1 Block “LFO” is an abbreviation of “low-frequency oscillator”. The LFOs send waveform information to
each block that is used as the basis for modulation, tremolo and other reverb effects.
(9) LFO2 Block
(10) Controllers
Controllers include the keyboard, bender, and other controllers, as well as MIDI messages.
Control messages are sent to blocks (1) through (9) to control tones.
A virtual controller function can be used to freely configure combinations of controller types
(sources) and the parameters being controlled (destinations) to perform such actions as “pedal
depressed, change volume”.
Volume
Time
Attack Sustain Release 2
Decay Release 1
Page: 25
Selecting and Creating Tones
E-24
■ Editable Parameters of Blocks (1) through (6)
• The nine sliders (5) and four knobs (3) can be used for quick and easy adjustment of some of the parameters in the list
below (page E-35).
Preparation
Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page
E-21.
1. Select “OSC Block >Ent” and then press bq ENTER to enter the group.
2. Use the 9 PART minus (–) and plus (+) buttons to select the block you want to edit.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
• (V) at the end of a display item indicates an item that can be selected as a Block (10) virtual controller destination (page E-29).
Display Text Description Settings
OSC On Off OSC on/off. Selecting off disables the entire block. Off, On
Oscillator >Ent (Block (1) to (5) only)
Oscillator. Group of editable parameters associated with the pitch of the synth
OSC, PCM OSC, and pitch shift.
• This group can be entered by performing step 1 under “To edit and save a tone
as a user tone” (page E-21) and then holding down 7 EDIT.
Synth Wave
(Blocks (1) and (2) only)
PCM Wave
(Blocks (3) and (4) only)
Synth wave, PCM wave. Selects the base wave for a sound generated by the
synth OSC or PCM OSC.
• A wave whose name is displayed with “L” or “B” next to it will sound at a pitch
that is one octave lower than the actual pitch. In the case of a “B” wave, nothing
will sound when a keyboard key higher than C5 is pressed.
• See the separate “Appendix” for details about wave types.
• This item is not present in Block (5).
See the separate
“Appendix”.
Pitch (V)
Pitch. Adjusts the maximum and minimum pitch values within a range of ±2
octaves. A setting of –256 lowers the pitch two octaves, while a setting of 255
raises the pitch two octaves.
–256 to 0 to +255
Detune (V) Detune. Fine adjustment of the tuning. –256 to 0 to +255
KeyFollow (V)
Key follow. Adjusts the amount of pitch change between neighboring keyboard
keys. A higher value represents greater change.
Example: When Key Follow Base is keyboard key C4
–128 to 0 to +127
KeyFolBase (V)
Key follow base. Keyboard key that is the center of key follow.
• Setting value can be specified using the keyboard keys.
C-1 to G9
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
Block
Syn1: Synth OSC1
Syn2: Synth OSC2
PCM1: PCM OSC1
PCM2: PCM OSC2
Ext: External input
Noise: Noise
D4
C#4
C4
C4
Key Follow = 127
Key Follow = 64
Key Follow = 0
Key Follow = -127
C#4
Bb4
Key Follow
Key Follow Base
B
Page: 26
Selecting and Creating Tones
E-25
Envelope >Ent
Pitch envelope. Group of editable envelope (Envelope Generator) parameters
applied to the synth OSC, PCM OSC, and pitch shifter.
• The figure below also applies to filter, amp, and other envelopes. With the pitch
envelope, the pitch of the sound corresponds to the vertical (Level) axis.
Init.Level (V) Initial level. Pitch of the sound at initial note on. –64 to 0 to +63
Atk.Time (V) Attack time. Time it takes until the attack level is reached from the initial level. 0 to 127
Atk.Level (V) Attack level. Target level reached immediately after note on. –64 to 0 to +63
Dec.Time (V)
Decay time. Time it takes for the sound to reach the sustain level from the attack
level.
0 to 127
Sus.Level (V)
Sustain level. Level the sound is sustained as long as a key or pedal is
depressed.
–64 to 0 to +63
Rel.Time1 (V) Release time 1. Time it takes to reach Release Level 1 after a key is released. 0 to 127
Rel.Level1 (V) Release level 1. Target level reached immediately after a key is released. –64 to 0 to +63
Rel.Time2 (V) Release time 2. Time it takes to reach Release Level 2 from Release Level 1. 0 to 127
Rel.Level2 (V) Release level 2. Second target level reached after a key is released. –64 to 0 to +63
Clk.Trig
Clock trigger. Specifies the number of beats for resetting the envelope. Selecting
a setting from 1/4U to 4U resets to the timing of the back beat.
Off, 1/4, 1/3, 1/2, 2/3,
1, 3/2, 2, 3, 4, 1/4U,
1/3U, 1/2U, 2/3U, 1U,
3/2U, 2U, 3U, 4U
Ext.Trig
(Block (5)
only)
External trigger. When on, the envelope is reset by an external trigger. Off, On
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
PulseWidth
(Blocks (1) and (2) only) (V)
Pulse width. Adjusts the width of the square wave when the synth wave is a
square wave.
0 to 127
PWM LFO1 Depth
(Blocks (1) and (2) only) (V)
PWM LFO1 depth. Adjusts the depth of pulse width modulation by LFO1.
–64 to 0 to +63
PWM LFO2 Depth
(Blocks (1) and (2) only) (V)
PWM LFO2 depth. Adjusts the depth of pulse width modulation by LFO2. –64 to 0 to +63
Sync OSC (Block (2) only)
Oscillator sync. Turning on this resets the Block (2) sound wave in accordance
with the Block (1) sound wave period, cause them to become synced.
Off, On
OriginalKey (Block (5) only)(V)
Original key. Selects the keyboard keys where the externally input sound to
Block (5) is sounded as-is at its original pitch.
• Setting can be specified using the keyboard keys.
C-1 to G9
MicInstLvl (Block (5) only) (V) Mic/inst level. Level of external input sound to Block (5). 0 to 127
Display Text Description Settings
IL
AL
SL RL1
RL2
AT DT RT1 RT2
Level
Time
IL : Init Level RT1 : Release Time1
AT : Attack Time RL1 : Release Level1
AL : Attack Level RT2 : Release Time2
DT : Decay Time RL2 : Release Level2
SL : Sustain Level
PWM
Page: 27
Selecting and Creating Tones
E-26
TrigThresh (Block (5) only) (V)
Trigger threshold. Specifies the external input level threshold value that
determines whether or not an external input trigger (page E-25) is applied.
0 to 127
TrigRelease
(Block (5) only) (V)
Trigger release time. Adjusts the time following external input trigger (page E-25)
operation that the next trigger operation is blocked.
0 to 127
P.ShiftMode (Block (5) only)
Pitch shifter mode. A larger setting value lengthens the time until note on, but
increases tone quality. When this setting is off, the same pitch sounds no matter
which keyboard key is pressed.
Off, 1, 2, 3
P.ShiftMix (Block (5) only)
Pitch shifter mix. Specifies the volume ratio between the pitch shifted sound (shift
sound) and the unshifted sound.
0: Shift sound only
7: Both sounds at same volume
15: Original sound only
0 to 15
Noise Type (Block (6) only)
Noise type. Selects the type of noise generated by Block (6). White noise (equal
noise for all frequencies), pink noise (noise inversely proportional to the
frequency) and other types of noise are available.
• See the separate “Appendix” for a complete list of noise types.
See the separate
“Appendix”.
Filter >Ent
Filter. Group of editable parameters associated with the filters (tones) in each
block.
Gain
Gain. Specifies how the volume of frequency components that are higher than
the cut off frequency setting value described below is attenuated. There is no cut
off when “Flat” is specified here.
–18dB, –12dB, –6dB,
–3dB, Flat
Cutoff (V) Cutoff frequency. Specifies the filter cutoff frequency. 0 to 15
TouchSense (V)
Touch sense. Specifies the degree of change in the filter in accordance with
change in keyboard playing touch.
–64 to 0 to +63
KeyFollow (V)
Key follow. Adjusts the amount of filter change between neighboring keyboard
keys. A higher value represents greater change.
–128 to 0 to +127
KeyFolBase (V)
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
C-1 to G9
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
Envelope >Ent
Filter envelope. Group of editable envelope (Envelope Generator) parameters
applied to filters.
• For details about group items and setting ranges, see “Pitch Envelope”. With
this group, the vertical (Level) axis in the pitch envelope diagram corresponds
to how the filter is applied.
0 to 127 (Initial Level
to Release Level 2)
• The setting ranges
for Clock Trigger
and External Input
Trigger are the
same as those for
Pitch Envelope.
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
Amp >Ent
Amp. Group of editable parameters associated with the amp (volume) in each
block.
Volume (V) Volume. Specifies the amp volume. 0 to 127
TouchSense (V)
Touch sense. Specifies the degree of change in volume in accordance with
change in keyboard playing touch.
–64 to 0 to +63
KeyFollow (V)
Key follow. Adjusts the amount of volume change between neighboring keyboard
keys. A higher value represents greater change.
–128 to 0 to +127
KeyFolBase (V)
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
C-1 to G9
Envelope >Ent
Amp envelope. Group of editable envelope (Envelope Generator) parameters
applied to amps.
• For details about group items, see “Pitch Envelope”. The vertical (Level) axis in
the pitch envelope diagram corresponds to the volume in the case of this
group. However, the setting range for the nine items from Initial Level to
Release Level 2 is 0 to 127, which is different from the pitch envelope items.
0 to 127 (Initial Level
to Release Level 2)
• The setting ranges
for Clock Trigger
and External Input
Trigger are the
same as those for
Pitch Envelope.
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
Legato
Legato. Turning this setting on causes subsequent notes to be played smoothly
and connected.
Off, On
Portamento Portamento. Turning on this setting applies a portamento effect. Off, On
Display Text Description Settings
Page: 28
Selecting and Creating Tones
E-27
■ Block (7): Total Block Filter Editable Parameters
Preparation
On the screen that appears in step 2 under “To edit and save a tone as a user tone” (page E-21), select “Total Filter >Ent” and then
press bq ENTER to enter the group.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
• (V) at the end of a display item indicates an item that can be selected as a Block (10) virtual controller destination (page E-29).
PortaTime (V)
Portamento Time. Specifies the time until the next note is reached by
Portamento.
0 to 127
Display Text Description Settings
FilterType
Filter type. Selects the filter type.
LPF: Low-pass filter. Cuts high-range components above the cut off frequency.
BPF: Band-pass filter. Cuts low-range and high-range components outside of a range centered on
the cut off frequency.
HPF: High-pass filter. Cuts low-range components below the cut off frequency.
Refer to the cell to the
left.
Cutoff (V) Cutoff frequency. Specifies the cut off frequency of all Solo Synthesizer tones. 0 to 127
Resonance (V) Resonance. Emphasizes notes in the vicinity of the cut off frequency to alter the tone. 0 to 127
TouchSense (V)
Touch sense. Specifies the degree of change in the filter in accordance with change in keyboard
playing touch.
–64 to 0 to +63
KeyFollow (V)
Key follow. Adjusts the amount of filter change between neighboring keyboard keys. A higher value
represents greater change.
–128 to 0 to +127
KeyFolBase (V)
Key follow base. Keyboard key that is the center of key follow.
• Setting can be specified using the keyboard keys.
C-1 to G9
Env.Retrig
Envelope generator retrigger. Turning on this setting retriggers the filter with each keyboard key
press.
Off, On
Env.Depth (V) Envelope depth. Specifies how the envelope shown below is applied. –64 to 0 to +63
Envelope >Ent
Total filter envelope. Group of editable envelope (Envelope Generator) parameters applied to Total
Block filters.
• For details about group items, see “Pitch Envelope”. With this group, the vertical (Level) axis in the
pitch envelope diagram corresponds to how the filter is applied.
0 to 127 (Initial Level to
Release Level 2)
• The setting ranges for
Clock Trigger and
External Input Trigger
are the same as those
for Pitch Envelope.
LFO1 Depth (V) LFO1 depth. Specifies how LFO1 from Block (8) is applied. –64 to 0 to +63
LFO2 Depth (V) LFO2 depth. Specifies how LFO2 from Block (9) is applied. –64 to 0 to +63
Display Text Description Settings
Page: 29
Selecting and Creating Tones
E-28
■ Block (8): LFO1 and Block (9): LFO2 Editable Parameters
Preparation
Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page
E-21.
1. Select “LFO >Ent” and then press bq ENTER to enter the group.
2. Use the 9 PART minus (–) and plus (+) buttons to select the block you want to edit.
Editable Parameter List
• (V) at the end of a display item indicates an item that can be selected as a Block (10) virtual controller destination (page E-29).
Display Text Description Settings
WaveType
Wave type. Specifies one of the following wave types to be used for LFO.
Refer to the cell to the
left.
Sync
Sync. Specifies what LFO is synced with.
Off: No syncing
Tempo: Synced with beat specified by clock sync (see below).
LFO1 (Can be selected with LFO2 only.): Synced with LFO1.
Refer to the cell to the
left.
Rate (V)
Rate. Specifies the LFO speed (frequency). This setting is enabled when the above Sync setting is
off.
0 to 127
Clk.Sync
Clock sync. Specifies the number of beats synced with the LFO frequency. Selecting a setting from
1/4U to 4U syncs with the timing of the back beat.
• This setting a valid only when the sync setting is “Tempo”.
1/4, 1/3, 1/2, 2/3, 1, 3/2,
2, 3, 4, 1/4U, 1/3U, 1/2U,
2/3U, 1U, 3/2U, 2U, 3U,
4U
Depth (V) Depth. Specifies how LFO is applied. 0 to 127
Delay (V) Delay. Specifies the degree of delay in the timing for applying LFO. 0 to 127
Rise (V)
Rise. Specifies the time it takes from the start of application of the LFO until the effect reaches the
level specified by Depth above.
0 to 127
Mod.Depth (V) Modulation depth. Specifies how modulation is applied to the LFO. 0 to 127
Sin
(Sine Wave)
Puls 1:3
(Square Wave 1:3)
Tri
(Triangular Wave)
Puls 2:2
(Square Wave 2:2)
Saw up
(Sawtooth Wave Up)
Puls 3:1
(Square Wave 3:1)
Saw down
(Sawtooth Wave
Down)
Random
(Random)
Page: 30
Selecting and Creating Tones
E-29
■ Block (10): Controllers Editable Virtual Controller Parameters
These controllers are virtual controllers for adjusting any editable parameters (destinations) with any input method (source).
Preparation
Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page
E-21.
1. Select “VirtualCtrl >Ent” and then press bq ENTER to enter the group.
• Controllers are numbered 1 through 8, and are assigned to the 5 sliders (1/9 through 8/16).
2. Use the 9 PART minus (–) and plus (+) buttons to select the number of the controller you want to edit.
Editable Parameter List
■ Other Editable Items
This section explains parameters that are not part of the blocks described up to this point. These settings not only apply to the Solo
Synthesizer, but also to other category tones as well.
Preparation
Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
Display Text Description Settings
Source
Source. Specifies the input method.
Off: None
CC00 to CC97: MIDI control change*
NoteOnKeyNum: Key number of MIDI note on message
NoteOnVel: Velocity value of MIDI note on message
Ch.Pressure: MIDI channel after touch
Bend Up: Upward operation from bs BENDER center
Bend Down: Downward operation from bs BENDER center
Modulation: bs MODULATION operation
LFO1: LFO1 (Block (8))
LFO2: LFO2 (Block (9))
* For details about each setting, refer to the MIDI Implementation document
(http://world.casio.com/) and other MIDI documentation.
Refer to the cell to the
left.
Depth Depth. Specifies how virtual controller is applied. –128 to 0 to +127
Dest Destination. Specifies the destination parameter for a virtual controller operation.
• Off
• Block (1) to (9)
parameters (pages
E-24 through E-28)
whose “Display Text”
items have “(V)” after
them.
• DSP parameters (page
E-88)
Display Text Description Settings
DSP On/Off
(Non-Solo
Synthesizer
tones only)
DSP on/off. Specifies whether or not DSP should be applied to tones.
• When this setting is on, pressing bq ENTER enters the DSP editing screen (page E-39).
• This item is not displayed on the Solo Synthesizer tone editing list.
Off, On
DSP Edit >Ent
DSP edit. Group of editable effect function DSPs (page E-37). Press bq ENTER to advance to the
DSP editing screen.
Disabled when the above DSP On/Off setting is off.
Volume Volume. Specifies the main volume. 0 to 127
Rev.Send Reverb send. Specifies how reverb (page E-37) is applied to a tone. 0 to 127
Cho.Send
(Non-Solo
Synthesizer
tones only)
Chorus send. Specifies how chorus (page E-37) is applied to a tone.
• This item is not displayed on the Solo Synthesizer tone editing list.
0 to 127
Page: 31
Selecting and Creating Tones
E-30
Hex Layer tones have three types of editable parameters: parameters for each of the individual layers (Layer 1 through Layer 6),
parameters that affect all six of the layers, and the same parameters that apply to the other tone categories.
• The nine sliders (5) and four knobs (3) can be used for quick and easy adjustment of some of the parameters in the list below (page E-35).
■ Editable Parameters for Individual Layers (Layer 1 through Layer 6)
Preparation
Perform the following steps from the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page
E-21.
1. Select “Layer Edit >Ent” and then press bq ENTER to enter the group.
• You also can enter the group using the following shortcut: Perform step 1 under “To edit and save a tone as a user tone”
(page E-21) and then hold down 7 EDIT. This will enter the group.
2. Use the 9 PART minus (–) and plus (+) buttons to select the layer number you want to edit.
Editable Parameter List
Editable Hex Layer Tone Parameters
Display Text Description Settings
LayerOn/Off Layer on/off. Selecting off disables layer. Off, On
PCM Wave
PCM wave. Selects a tone from among the PCM waves.
• See the separate “Appendix” for information about PCM wave types.
See the separate
“Appendix”.
Volume Volume. Specifies the volume. –128 to 0 to +127
Pan
Pan. Specifies the stereo position of the sound. 0 indicates the center, while a smaller values shifts
to the left and a larger value shifts to the right.
–64 to 0 to +63
CoarseTune Coarse tune. Changes the pitch of notes by semitone units. –24 to 0 to +24
FineTune
Fine tune. Fine tunes the pitch of the sound. Lowers the value up to –256 or raises the value up to
+255 in semitone steps.
–256 to 0 to +255
Cutoff Cutoff frequency. Specifies the cut off frequency of the layered tone. –128 to 0 to +127
TouchSense
Touch sense. Specifies the degree of change in volume in accordance with change in keyboard
playing touch.
–128 to 0 to +127
Atk.Time Attack time. Specifies the time it takes to reach peak value from note on. –128 to 0 to +127
Dec.Time Decay time. Specifies the time it takes for the volume to reach the sustain level from the attack level. –128 to 0 to +127
Sus.Level
Sustain level. Specifies the volume at which the sound is sustained as long as a key or pedal is
depressed.
–128 to 0 to +127
Rel.Time Release time. Specifies the time it takes for a sustained sound to decay after a key is released. –128 to 0 to +127
Rev.Send Reverb send. Specifies how reverb (page E-37) is applied to a tone. –128 to 0 to +127
Cho.Send Chorus send. Specifies how chorus (page E-37) is applied to a tone. –128 to 0 to +127
KeyRangeLow
Key range low. Specifies the lower limit of the enabled keyboard range. Nothing sounds when any
keyboard key below this range is pressed.
• Setting can be specified using the keyboard keys.
C-1 to G9
KeyRangeHi
Key range high. Specifies the upper limit of the enabled keyboard range. Nothing sounds when any
keyboard key above this range is pressed.
• Setting can be specified using the keyboard keys.
C-1 to G9
VelRangeLow
Velocity range low. Specifies the minimum value of the effective velocity. Nothing sounds when
velocity less than this setting is played.
0 to 127
VelRangeHi
Velocity range high. Specifies the maximum value of the effective velocity. Nothing sounds when
velocity greater than this setting is played.
0 to 127
Pitch Lock
(Layers 2, 4, and
6 only)
Pitch lock. When this setting is turned on for Layer 2, the Layer 2 pitch is changed to the same pitch
as Layer 1 so both pitches are the same. The same is true for Layers 3 and 4, and Layers 5 and 6.
Off, On
Layer number
B
Page: 32
Selecting and Creating Tones
E-31
■ Editable Parameters for All Layers (Layer 1 through Layer 6)
Preparation
Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
■ Editable Parameters Common to Other Tone Categories
See “Other Editable Items” on page E-29.
Display Text Description Settings
Detune
Detune. Causes the tuning of Layers 1 through 6 to be slightly different from each other. A
larger setting value increases the amount of detuning. The maximum value (31) results in
a difference of 100 cents (semitones) between Layer 1 and Layer 6.
0 to 31
Pitch LFO >Ent Pitch LFO. Group of editable LFOs applied to the pitch of a layered tone.
WaveType
Wave type. Specifies a wave type to be used for LFO. The details of the selectable waves
are the same as those for “WaveType” of “Block (8): LFO1 and Block (9): LFO2 Editable
Parameters” (page E-28).
Sin, Tri, SawUp,
SawDown, Puls1:3,
Puls2:2, Puls3:1
Rate Rate. Specifies the LFO speed (frequency). 0 to 127
Depth Depth. Specifies how LFO is applied. –128 to 0 to +127
Delay Delay. Specifies the degree of delay in the timing for applying LFO. 0 to 127
Rise
Rise. Specifies the time it takes from the start of application of the LFO until the effect
reaches the level specified by Depth above.
0 to 127
Mod.Depth Modulation depth. Specifies how modulation is applied to the LFO. 0 to 127
After Depth After depth. Specifies LFO change when MIDI channel after touch is received. 0 to 127
Amp LFO >Ent
Amp LFO. Group of editable LFOs applied to the volume of a layered tone. Group items
and setting ranges are the same as “LFO (Pitch LFO)”, above.
Refer to the cell to the
left.
Detune = 31
+50cent
−50cent
Detune = 0
Layer2 Layer3
Layer1
Layer6
Layer5
Layer4
Page: 33
Selecting and Creating Tones
E-32
There are two types of parameters: drawbar organ tone specific editable parameters and the same parameters that apply to the
other tone categories.
• The nine sliders (5), three buttons (2), and four knobs (3) can be used for quick and easy adjustment of some of the
parameters in the list below (page E-35).
■ Drawbar Organ Specific Editable Parameters
Preparation
Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
■ Editable Parameters Common to Other Tone Categories
See “Other Editable Items” on page E-29.
Editable Drawbar Organ Tone Parameters
Display Text Description Settings
Ft16' 16 feet. Specifies the pull out amount of the 16-foot drawbar. 0 to 8
Ft5 1/3' 5 and 1/3 feet. Specifies the pull out amount of the 5 1/3-foot drawbar. 0 to 8
Ft8' 8 feet. Specifies the pull out amount of the 8-foot drawbar. 0 to 8
Ft4' 4 feet. Specifies the pull out amount of the 4-foot drawbar. 0 to 8
Ft2 2/3' 2 and 2/3 feet. Specifies the pull out amount of the 2 2/3-foot drawbar. 0 to 8
Ft2' 2 feet. Specifies the pull out amount of the 2-foot drawbar. 0 to 8
Ft1 3/5' 1 and 3/5 feet. Specifies the pull out amount of the 1 3/5-foot drawbar. 0 to 8
Ft1 1/3' 1 and 1/3 feet. Specifies the pull out amount of the 1 1/3-foot drawbar. 0 to 8
Ft1' 1 foot. Specifies the pull out amount of the 1-foot drawbar. 0 to 8
Perc.2nd
2nd overtone percussion. Turning this setting on applies a second overtone percussion
sound.
Off, On
Perc.3rd
3rd overtone percussion. Turning this setting on applies a third overtone percussion
sound.
Off, On
Perc.Decay Percussion decay time. Specifies the decay time of percussion sound. 0 to 127
On Click Key on click. Turns the click sound when a key is pressed on or off. Off, On
Off Click Key off click. Turns the click sound when a key is released on or off. Off, On
Type Wave type. Selects either a sine wave or detune for the drawbar tone basic wave. Sin, Vin
Vib.Rate Vibrato rate. Specifies the vibrato rate (frequency). 0 to 127
Vib.Depth Vibrato depth. Specifies how vibrato is applied. 0 to 127
Rot.Setting >Ent Rotary setting. Group of settings for the 2 ROTARY SLOW/FAST function.
Button Assign
Button assign. Selects the DSP parameter (page E-88)*1
assigned to 2 ROTARY
SLOW/FAST.
Off, 1 to 8 *1
On Value On value. DSP parameter value when the above button is on (lit). *2
Off Value Off value. DSP parameter value when the above button is off (unlit). *2
*1: Depends on the currently selected DSP parameter (page E-88).
*2: Range of the DSP parameter assigned to 2 ROTARY SLOW/FAST.
Page: 34
Selecting and Creating Tones
E-33
There are two types of parameters: PCM melody tone specific editable parameters and the same parameters that apply to the
other tone categories.
The drum sets in the Variance category of the PCM tones have different editable parameters. See “Editable Drum PCM Tone
Parameters” for more information about them.
■ Editable Non-drum Set PCM Tone Parameters
Preparation
Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
Editable Parameter List
■ Editable Parameters Common to Other Tone Categories
See “Other Editable Items” on page E-29.
Editable PCM Melody Tone (Non-drum PCM Tones) Parameters
Display Text Description Settings
Atk.Time Attack time. Specifies the time it takes to reach peak value from note on. –64 to 0 to +63
Rls.Time Release time. Specifies the time it takes for a sustained sound to decay after a key is released. –64 to 0 to +63
Cutoff Cutoff frequency. Specifies the tone cutoff frequency. –64 to 0 to +63
Vib.Type
Vibrato type. Specifies one of the wave types below to be used for vibrato.
Sin (sine wave), Tri (triangular wave), Saw (sawtooth wave), Sqr (square wave)
Sin, Tri, Saw, Sqr
Vib.Depth Vibrato depth. Specifies how vibrato is applied. –64 to 0 to +63
Vib.Rate Vibrato rate. Specifies the vibrato rate (frequency). –64 to 0 to +63
Vib.Delay Vibrato delay. Specifies the delay in the timing for applying vibrato. –64 to 0 to +63
Oct.Shift Octave shift. Changes the tone of notes in octave units. –2 to 0 to +2
TouchSense
Touch sense. Specifies the degree of change in volume in accordance with change in keyboard
playing touch.
–64 to 0 to +63
Page: 35
Selecting and Creating Tones
E-34
The editable parameters described here are for the drum set tones in the Variance tone category. There are two types of
parameters: PCM drum tone specific editable parameters and the same parameters that apply to the other tone categories.
■ Editable Drum Set PCM Tone Parameters
Preparation
Display the screen in step 2 of the procedure under “To edit and save a tone as a user tone” on page E-21.
Editable Parameter List
• Shaded cells indicate a group made up of multiple items. Press bq ENTER to display the items that make up a group.
■ Editable Parameters Common to Other Tone Categories
For information about Solo Synthesizer tones, see “Other Editable Items” on page E-29.
Editable Drum PCM Tone Parameters
Display Text Description Settings
Inst Edit >Ent
Instrument edit. Group of editable drum tone parameters for each
keyboard.
• Press a keyboard key to specify the keyboard to be edited.
• This group can be entered by performing step 1 under “To edit and save
a tone as a user tone” (page E-21) and then holding down 7 EDIT.
(C-1 to G9)
Inst Select >Ent
Instrument select. Group of editable tone parameters. Keyboard key
pressure (Velocity) is divided into four velocity ranges. Each range can be
configured to sound a different tone (Inst Number).
• Use the 9 PART minus (–) and plus (+) buttons to select the range
you want to edit.
Inst Number
Instrument number. Selects the drum tone wave assigned to each
velocity range.
• See the separate “Appendix” for details about wave types.
See the separate
“Appendix”.
VelRangeHi Velocity range high. Determines the high limit of each velocity range. 0 to 127
Volume Volume. Specifies drum sound volume. –128 to 0 to +127
Pan Pan. Specifies the stereo position of drum sound. –64 to 0 to +63
Rev.Send Reverb send. Specifies how reverb is applied to a drum tone. 0 to 127
NoteOffMode
Note off mode. Turning on this setting causes note off to be performed
when a key is released.
Off, On
Assign Grp
Assign group. Specifies as a value from 1 to 15 which group the currently
selected keyboard should be placed into. Only one keyboard in a group is
sounded at any time (non-polyphonic).
Off, 1 to 15
Pitch LFO >Ent
Pitch LFO. Group of editable LFOs applied to pitch. Group items and
setting ranges are the same as “LFO (Pitch LFO)” under “Editable
Parameters for All Layers (Layer 1 through Layer 6)” (page E-31).
Refer to the cell to the
left.
Amp LFO >Ent
Amp LFO. Group of editable LFOs applied to volume. Group items and
setting ranges are the same as “LFO (Amp LFO)” under “Editable
Parameters for All Layers (Layer 1 through Layer 6)” (page E-31).
Refer to the cell to the
left.
Inst Number
[1] [2] [3] [4]
Cannot be
specified.
range 1 range 2 range 3 range 4
0
Velocity Range Hi
[1] [2] [3] [4] 127 Velocity
B
Page: 36
Selecting and Creating Tones
E-35
You can use a pedal, the bender, or other devices, to instantly
change the pitch and volume of notes, the envelope, and
other parameters as you perform.
A pedal operation can be used to sustain notes, arpeggios
(page E-40), or phrases (page E-44), or to apply a soft effect.
• For information about connecting a pedal, see page E-8.
• You can specify the effect applied by a pedal operation by
performing the following operation on the performance
editing list: Controller >Ent 3 Pedal. See page E-65 for
more information.
The bs BENDER wheel can be use to seamlessly raise or
lower the pitch of a sound, while the bsMODULATION wheel
adds vibrato (modulation effect) to the sound.
• Do not have a wheel rotated as you turn on Synthesizer
power.
• You can control the bend range of the bs BENDER wheel
by configuring the following settings on the performance
editing list: BendRngDwn, BendRngUp (page E-64).
The four 3 ASSIGNABLE KNOBS can be assigned
functions that enable instant adjustment of a sound attack
time and other envelope parameters (page E-22), volume,
and more.
• The following shows the knob functions for each Zone Part
1 tone category.
Solo Synthesizer tones (page E-24)
Hex layer tones (page E-30)
Drawbar organ tones (page E-32)
PCM melody tones (page E-33)
PCM drum tones (page E-34)
The above functions show the abbreviated names used on
the tone mode screen.
• You can change the operations currently assigned to the
assignable knobs by performing the following operation on
the on the performance editing list (page E-65):
Controller >Ent 3 K1 to K4.
Controlling Sounds
Using a Pedal
Using the Wheels (Bender, Modulation)
bs
Using the Assignable Knobs
3
K1 : Cut off Frequency (Block (7)) (page E-27)
K2 : Resonance (Block (7)) (page E-27)
K3 : Attack Time (Block (1) to (6) Amp >Envelope >)
(page E-26)
K4 : Release Time 1 (Block (1) to (6) Amp >Envelope >)
(page E-26)
Raises and lowers pitch.
(Releasing wheel returns
to original pitch.)
Applies modulation.
(Raising wheel
applies modulation.)
K1 : Cut off Frequency (Layer 1 to 6 individual) (page E-30)
K2 : Detune (Layer 1 to 6 global) (page E-31)
K3 : Attack Time (Layer 1 to 6 individual) (page E-30)
K4 : Release Time (Layer 1 to 6 individual) (page E-30)
K1 : Vibrato Rate
K2 : Vibrato Depth
K3 : Percussion Decay Time
K4 : Reverb Send (Same as other tone categories.)
K1 : Cut off Frequency
K2 : Attack Time
K3 : Release Time
K4 : Reverb Send (Same as other tone categories.)
K1 : Volume (Drum Inst >)
K2 : Pan (Drum Inst >)
K3 : Reverb Send (Drum Inst >)
K4 : Reverb Send (Same as other tone categories.)
Page: 37
Selecting and Creating Tones
E-36
You can used the nine sliders (5) to adjust the volume
balance between the multiple sounds (see below) that make
up a tone, and to make simple adjustments in some DSP
parameters.
When you select a tone, the button (1) that corresponds to
its category lights, and the sliders (5) and the three buttons
(2) are assigned functions that correspond to the tone
category.
• In the Performance Mode or Step Sequencer Mode, you
can use the 1 buttons (HEX LAYER, etc.) to edit tones
with the sliders without changing to another mode.
• Adjustment with the sliders is not possible for PCM tones.
• For more information about slider functions, see page E-49
for the Step Sequencer Mode and page E-67 for the Mixer
Mode.
When the bm HOLD button is lit (by pressing it), the currently
sounding note, arpeggio (page E-40), or phrase (page E-44)
will be sustained.
• Pressing bm HOLD again will cause its light to go out,
indicating that hold is turned off.
You can use the br TRANSPOSE and OCTAVE (–, +)
buttons to change the pitch of the keyboard notes in
semitone or octave steps.
• For information about fine tuning the pitch in hertz steps
(Tuning), see page E-69.
1. To change the pitch in semitone steps, hold
down br TRANSPOSE as you press the br
OCTAVE minus (–) or plus (+) button.
• The setting range for this operation is one octave
upwards and downwards (–12 semitones to +12
semitones).
Using Sliders
Solo Synthesizer tones : Volume settings of lock (1) through
(6) (Amp >Volume, page E-26)
Hex Layer Tones : Volume of Layers 1 through 6
(Volume, Page E-30)
Drawbar Organ Tones : Pull out amount of nine drawbars
(Ft16' through Ft1', page E-32)
1
2
5
Tone category
selection
Block (1) to (6)
volume
Layer 1 to 6 volume
Main volume
(page E-29)
PARAM A, PARAM B of current DSP type (page E-88)
Labels show names of adjustable parameters.
Drawbar feet
Functions during drawbar organ tone selection*
* During selection of a non-drawbar organ tone, the leftmost button
is assigned the Step Sequencer key shift function (page E-51).
The other two buttons are disabled.
ROTARY SLOW/FAST : Toggles the rotation speed between slow
(SLOW, button unlit) and fast (FAST,
button lit).
PERCUSSION SECOND: 2nd overtone percussion (page E-32)
PERCUSSION THIRD : 3rd overtone percussion (page E-32)
Using the Hold Button
bm
Changing the Pitch of Notes in Semitone
Steps (Transpose) or Octave Steps (Octave
Shift)
br
Lights when HOLD is on.
Page: 38
Selecting and Creating Tones
E-37
2. To change the pitch in octave steps, use the br
OCTAVE minus (–) and plus (+) buttons
(without holding down br TRANSPOSE).
• The setting range for this operation is three octaves
upwards and downwards (–3 octaves to +3 octaves).
• While the setting screen shown above is displayed you can
the bo dial or the bq minus (–) or plus (+) buttons to
change the setting. If you do not perform any operation for
a while, the setting screen will be exited automatically.
You can apply reverb, vibrato, and other effects to notes to
enhance their sound.
■ Effect Block Diagram
* When a tone with DSP (tone that uses a particular DSP)
that is not a Solo Synthesizer tone is selected. A tone with
DSP will have “DSP” next to its display name on the mixer
screen (page E-67) or performance editing screen (page
E-64).
■ Chorus and DSP Use Restrictions
Only one of the three effect types (Chorus, Normal DSP, Solo
Synthesizer DSP) can be enabled at any time.
br
Applying Effects to Notes
Sound
Source
(5) Master
Equalizer
Goes through (2), (3),
or (4). Also refer to
the “Chorus and DSP
Use Restrictions”
below.
Output
(1) Reverb
(2) Chorus
(3) Normal DSP
(4) Solo
Synthesizer
DSP
(1) Reverb Adds reverberation to make it sound like
you are playing in a room or in a hall.
(2) Chorus Combines multiple layers of the same note
to create a sound with more depth.
(3) Normal
DSP
A collection of versatile Normal DSP
effects help to enhance the sound of tones.
For example, distortion can be applied to
an electric guitar sound to make it sound
more powerful. There are 46 different
Normal DSP types, and the most
appropriate one for the selected tone is
applied automatically.*
A DSP can be
edited and saved as a user DSP.
(4) Solo
Synthesizer
DSP
One of the elements that makes up a Solo
Synthesizer tones. See “(7) Total Block” in
the “Editable Solo Synthesizer Tone
Parameters” on page E-22. There are six
Solo Synthesizer DSP types. When you
edit a Solo Synthesizer DSP, it is saved as
part of a Solo Synthesizer user tone. You
cannot save it as a user DSP.
(5) Master
Equalizer
Adjusts the frequency characteristics of the
Synthesizer’s notes. The Master Equalizer
can be used to adjust the frequency and
gain of four frequency bands: low, mid1,
mid2, and high.
Under this condition:
This type of
effect is valid:
And effects are
applied to each
part like this:
Chorus Mode
• A tone other than
the Song Sequencer
is selected by Zone
Part 1, and the
Chorus is selected
by “Chorus/DSP
Select” (page E-38).
(2) Chorus Depends on the
mixer chorus
send value
(page E-68) and
the selected
tone chorus
send value
(page E-29).
Normal DSP Mode
• A tone other than
the Song Sequencer
is selected by Zone
Part 1, and the DSP
is selected by
“Chorus/DSP
Select” (page E-38).
(3) Normal DSP (3) is applied
only to parts
whose mixer
DSP line (page
E-68) is on.
Solo Synthesizer Tone
Mode
• Solo Synthesizer
tone selected by
Zone Part 1.
(4) Solo
Synthesizer
DSP
(4) is applied
only to Zone
Part 1 and parts
whose mixer
DSP line is on.
Page: 39
Selecting and Creating Tones
E-38
1. Hold down bm EFFECT until the effect list top screen shown below appears.
2. Next, refer to the list below as you perform operations with the bq controls to select items and change
settings.
■ Effect Settings
To configure effect settings
bm
Display Description Settings
Rev Type Reverb type. Reverb effect type. Type1, Type2
Rev Level Reverb level. Reverb effect level. 0 to 127
Rev Time Reverb time. Reverb sustain time. 0 to 127
Cho Level Chorus level. Chorus effect level. 0 to 127
Cho Rate Chorus rate. Rate of chorus effect undulation. 0 to 127
ChoSendRev
Chorus send level to reverb. Specifies how reverb is applied to the entire sound to which
the chorus effect is being applied.
0 to 127
Cho/DSP
Chorus/DSP select. Selects use of either Chorus or Normal DSP (“Chorus and DSP Use
Restrictions”, page E-37).
Cho, DSP
DSP Select >Ent
Displays the main Normal DSP selection screen.
• You will not be able to go any further if a Solo Synthesizer tone is selected for Zone Part
1.
(Normal DSP
selection
screen)
You can select from among preset and user tones for the Normal DSP using the same
procedures as those for tone selection.
• For a list of preset Normal DSPs, see the separate Appendix. Selecting “ton” applies the
initial preset DSP of each tone.
• Param A and Param B (page E-88) for the currently selected DSP type appear on the
display. You can adjust these parameters using 3 K1 and K2.
• Pressing 7 EDIT while this screen is displayed will change to the DSP editing screen
(page E-39).
ton
Preset: 0-0 to 9-9
User: 0-0 to 9-9
Master EQ >Ent Master equalizer setting group (item (5) of the “Effect Block Diagram” on page E-37)
EQ Enable Turning this setting off disables the Master EQ setting. Off, On
Low Freq Low frequency band. Adjusts the low frequency band.
200Hz, 400Hz,
800Hz
Low Gain Low gain. Adjusts the low gain. –12 to 0*
to +12
Mid1 Freq Mid 1 frequency band. Adjusts the mid1 frequency band. 1.0kHz to 5.0kHz
Mid1 Gain Mid1 gain. Adjusts the mid gain. –12 to 0*
to +12
Mid2 Freq Mid 2 frequency band. Adjusts the mid2 frequency band. 1.0kHz to 5.0kHz
Mid2 Gain Mid2 gain. Adjusts the mid2 gain. –12 to 0*
to +12
High Freq High frequency band. Adjusts the high frequency band.
6.0kHz, 8.0kHz,
10.0kHz
High Gain High gain Adjusts the high gain. –12 to 0*
to +12
Page: 40
Selecting and Creating Tones
E-39
DSPs are divided among 53 DSP types according to effects.
Preset Normal DSPs 0-0 and 0-1 are compressor type DSPs.
There are two DSP types: a Normal DSP specific type and a
Solo Synthesizer DSP specific type.
When editing and saving a DSP, you must first specify its type
and then edit it in accordance with its type.
• For a list of DSP types, see “DSP Type List” on page E-87.
1. Select the tone to which you want to apply the
DSP. Next, on the editing screen of the tone,
select DSP Edit >Ent (page E-29) and then press
bq ENTER to display the DSP editing screen
shown below.
• When editing a Normal DSP, you can display the DSP
editing screen from the Normal DSP selection screen
(page E-38) by pressing 7 EDIT.
2. Use the bo dial to select a DSP type number.
3. Use the same operation as these for tone
editing (page E-21) to select and configure the
DSP parameters on the screen.
• DSP parameters depend on the DSP type. For details,
see the “DSP Parameter List” (page E-88).
4. After you finish editing a DSP, save it as
described below.
Press 7 WRITE to display the screen for saving a user
tone. Save the data as a user tone (page E-12).
• If you displayed the DSP editing screen from the
Normal DSP selection screen (page E-38) in step 1
Press 7 WRITE to display the screen for saving a
DSP. Save the edited DSP as a user DSP using the
same operation as that for a user tone.
■ Saving a User DSP to an External Device
• Memory card (page E-73)
• Computer (page E-79)
Saving an Edited DSP
DSP type number: type name
DSP parameter
Page: 41
E-40
Sounding Arpeggio Phrases Automatically
With the Arpeggio Function, you can play various arpeggios
automatically by simply pressing keys on the keyboard. You
can select from a number of different arpeggio options,
including playing arpeggios from a chord, playing various
phrases automatically, and more.
• The Arpeggio Function has 100 arpeggio type presets. A
type presets can be edited and saved as a user arpeggio
type. There is memory for up to 100 user arpeggio types.
• The following functions are also available for selecting an
arpeggio type.
1. Hold down bm ARPEGGIO until the arpeggio
type selection screen shown below appears on
the display.
2. Select a preset or user arpeggio type.
• To select an arpeggio type, perform the same operation
as steps 3 through 6 for selecting a tone (page E-20).
• If you want to turn on the hold function (HOLD), press
bkSTEP +. Each press toggles HOLD between on and
off.
• If you want to turn on the sync function (SYNC), use bk
STEP – to cycle through the available sync settings
described below.
• The HOLD and SYNC settings are performance
parameters.
3. Press some keys and the arpeggio will start to
play automatically.
• To turn off the Arpeggio Function, press bm
ARPEGGIO again.
• To stop arpeggio HOLD playback, press bm
ARPEGGIO or change the HOLD function in step 2 of
the above procedure to OFF.
■ You can use the arpeggio type selection screen
to select the recommended tone for the currently
selected arpeggio type as your Zone Part 1 tone.
1. Hold down bm ARPEGGIO until the arpeggio
type selection screen appears on the display.
2. Hold down 7 EDIT until bm ARPEGGIO starts
to flash and then stops flashing to remain lit.
• In the case of a user arpeggio, the tone that was
selected as the Zone Part 1 tone when the user data
was saved is the recommended tone.
bk
7 bm bo
bq
4
5
2
Hold (HOLD) : The arpeggio continues to play after
keyboard keys are released. This is useful,
for example, when you use the Split
Function to insert an arpeggio on one part
of the keyboard.
Sync (SYNC) : The Step Sequencer automatically plays
and stops in sync with the Arpeggio
Function when keyboard keys are pressed.
To use the Arpeggio Function
Arpeggio bank and number
Hold setting Sync setting
Arpeggio name
OFF: The arpeggio will play while keyboard keys are
depressed.
ON : The arpeggio will continue to play even after the
keyboard keys are released
OFF: Sync setting is turned off.
ON : Arpeggio play is synced with only the play
operation of the Step Sequencer.
S/S : Arpeggio play is synced with both the play and
stop operations of the Step Sequencer.
Page: 42
Sounding Arpeggio Phrases Automatically
E-41
There are two arpeggio types: step type and variation type.
• With a step type arpeggio, you can edit its steps and its
parameters. A step type arpeggio can contain up to 16
steps. You can change the following values for each step.
• With a variation type arpeggio, you can edit only its
parameters.
1. Hold down bm ARPEGGIO until the arpeggio
type selection screen shown below appears on
the display.
2. From among the preset or user arpeggio types
select the arpeggio type you want to edit.
• To select an arpeggio type, perform the same operation
as steps 3 through 6 for selecting a tone (page E-20).
3. Press 7 EDIT.
4. Use the bq up (q) and down (w) buttons to
move the item selection cursor (0) to “Step
Edit”, and then press bq ENTER.
• The “Step Edit” option will not be displayed if you
selected a variation type arpeggio in step 2 above.
5. Use the bo dial or the bq minus (–) and plus (+)
buttons to change the TYPE, NOTE, and VELO
settings.
• You can also use the 4 1 to 16 buttons to toggle
each step on or off.
• While TYPE is selected, use the bq minus (–) and
plus (+) buttons to turn the TYPE setting on or off.
• You can use 5 (eight sliders excluding “MASTER”) to
change the values of the applicable step directly. When
using the sliders, press 2 1-8/9-16 to toggle between
steps 1 through 8 (button unlit) and steps 9 through 16
(button lit). Note, however, that you will not be able to
use the sliders when TYPE is TIE and OFF.
• You can specify the tie setting. For details how, see “To
configure tied note settings” on page E-52.
• The table below shows the contents of the arpeggio
step editing menu.
Editing an Arpeggio
TYPE : Specifies the relative position in the arpeggio
pattern where each of the keyboard notes will play.
You can specify positions starting from the lowest
note played (L1) or from the highest note played
(U1). You can even specify simultaneous play of up
to five notes (P2 through P5).
NOTE: Specifies a relative shift, in semitone steps, from
the note played on the keyboard.
VELO : Specifies the volume of the note.
Step type
Step number
Page: 43
Sounding Arpeggio Phrases Automatically
E-42
6. After the TYPE, NOTE, and VELO settings are the way you want, press bq EXIT to return to the arpeggio
menu screen.
7. Use the bq up (q) and down (w) buttons to move the item selection cursor (0) to “Parameter”, and
then press bq ENTER.
8. Use the bo dial or the bq minus (–) and plus (+) buttons to change the parameter settings.
• The table below shows the contents of the parameter editing menu.
9. After you finish arpeggio parameter editing, save it as described below.
• Press 7 WRITE to display the screen for saving arpeggio data. Save the arpeggio by performing the same operation as
that for saving a user tone (page E-12).
• For information about deleting data you saved, see page E-71.
■ Saving Arpeggio Data on an External Device
• Memory card (page E-73)
• Computer (page E-79)
Menu Layer
Description Settings
1 2
Step Edit >Ent
TYPE
Specifies the relative position in the arpeggio pattern where the keyboard notes will play starting
from the lowest note played (which is L1).
• If the number of keys pressed is less than the number of configured type (L) settings (i.e. if you
press only three keyboard keys for an arpeggio pattern that includes settings for L1 through L6),
the arpeggio pattern will repeat, playing the keyboard key notes one octave higher.
• At any point the above causes the range of one higher octave to be exceeded, arpeggio play will
return to the L1 note automatically.
L1 to L8
Specifies the relative position in the arpeggio pattern where the keyboard notes will play starting
from the highest note played (which is U1).
• If the number of keys pressed is less than the number of configured type (U) settings (i.e. if you
press only three keyboard keys for an arpeggio pattern that includes settings for U1 through
U6), the arpeggio pattern will repeat, playing the keyboard key notes one octave lower.
• At any point the above causes the range of one lower octave to be exceeded, arpeggio play will
return to the U1 note automatically.
U1 to U8
Specifies how many of the notes played on the keyboard, starting from the highest note played,
should be played simultaneously.
• When the number of keys pressed is less than the polyphony (P) value specified here, only the
notes that are played are sounded.
P2 to P5
NOTE Shifts the notes produced by pressing keys in semitone steps. –24 to +24
VELO Changes the velocity of pressed keys. –64 to +63
Menu Layer
Description Settings
1 2
Parameter >Ent
Max Step Maximum step. Can be edited only by step type. 1 to 16
Step Size Step size. Specifies the note length between steps. 2, 6, , 7, , 8
NoteLngth
Note length. Specifies the length of the note that is sounded as
a percentage of the step size. (100% for the same length as
the original, 50% for half the original.)
1 to 100%
Groove
Groove. Specifies the timing of the off-beat step. (50% for
even. Larger values increase the length of the first half of the
note.)
10 to 90%
Grv.Type
Groove type. Specifies the note length when the Groove
setting is anything besides 50%.
Norml: Plays back at the actual percentage of the
step length.
Short: Adjusts to a short step in accordance with the
step.
Velocity
Velocity. Specifies the velocity of an input arpeggio. Specifying
KeyOn inputs a velocity value in accordance with the degree
of key pressure applied.
KeyOn, 1 to 127
Hold Pedal Hold pedal. Specifies on/off switching for hold used by a pedal. On, Off
Page: 44
Sounding Arpeggio Phrases Automatically
E-43
Use the procedure below to clear preset step data or step
data that was edited using Step Edit (page E-42) and create
new step data from scratch.
• Note that variation type data cannot be cleared.
1. Hold down bm ARPEGGIO until the type
selection screen shown below appears on the
display.
2. From among the preset or user arpeggio types
select the arpeggio type you want to clear.
• The procedure for selecting an arpeggio type is the
same as that for selecting a tone (page E-20).
3. Press 7 EDIT.
4. Use the bq up (q) and down (w) buttons to
move the item selection cursor (0) to “Clear
Step”, and then press bq ENTER.
5. Press bq ENTER again.
This should cause “Clear?” to appear on the display.
6. Press bq YES.
The message “Complete!” will appear on the display when
the data is cleared.
Clearing Arpeggio Data
Page: 45
E-44
Recording and Playing Back Phrases
The Phrase Sequencer is a great way to record musical
phrases that suddenly pop into your mind for later playback.
• The Sequencer has 100 preset phrases.
• You can record a new phrase or overdub onto an existing
phrase to create a user phrase. There is memory for
storage of up to 100 user phrases for later recall when you
need them.
• In addition to what you play on the keyboard, your pedal,
wheel, and knob operations are also recorded as part of
phrase.
• You can choose either of two different playback options:
one-time playback (loop off) or repeat playback (loop on).
• Overdubbing during looped playback is supported. You
also can temporarily cancel overdubbing and perform
looped playback only.
• Pressing a keyboard key will start playback of the phrase
from the corresponding pitch (Key Play).
1. Hold down bn KEY PLAY until the preset
phrase selection screen shown below appears
on the display.
2. Select the number of the phrase you want to
play.
• To select a phrase number, perform the same
operation steps 3 through 6 for selecting a tone (page
E-20).
3. Press bk STEP + to toggle looping between on
and off.
4. Press bkSTEP – to toggle hold between on and
off.
5. Press bn PLAY/STOP to start phrase playback.
• If the phrase is looped, the bn PLAY/STOP light will go
out momentarily to indicate when playback returns to
the beginning of the phrase.
• You can also use the above procedure to play back
user phrases as well.
• Phrase loop and hold settings are saved as parameters
for each phrase.
bn
bp
bk
7
bq
To play back a preset
Phrase number
Loop setting Hold setting
Phrase name
OFF: One-time playback
ON : Looped playback
OFF: Phrase plays back only while bn PLAY/STOP is
depressed, and stops when the button is released.
ON : Phrase playback starts when bn PLAY/STOP is
pressed and stops when bn PLAY/STOP is
pressed again.
Page: 46
Recording and Playing Back Phrases
E-45
There are two different methods you can use to change the
tempo setting: using the TEMPO buttons or tapping a beat
with a button.
• You can use this procedure to adjust the tempo not only for
phrases, but also for other functions as well.
■ To change the tempo using the TEMPO buttons
1. Press the 8 TEMPO – (slower) or 8 TEMPO +
(faster) button.
• This displays the tempo screen shown below.
• If you do not perform any operation for a few seconds,
the display will return to previous screen automatically.
2. Use the 8 TEMPO –, + buttons to change the
tempo (beats per minute).
• Holding down either button or rotating the dial will scroll
the tempo values at high speed.
• You can specify a tempo value in the range of 30 to
255.
3. Press the bq EXIT button.
• This exits the tempo screen.
■ To adjust the tempo by tapping a beat
1. TAP the 8 TAP button four times at the speed
(tempo) you want to set.
• The tempo setting will change in accordance with your
tapping speed as soon as you tap the fourth time.
2. After setting the tempo by tapping, you then
can use the procedure under “To change the
tempo using the TEMPO buttons” (page E-45) to
make fine adjustments.
1. Hold down bn KEY PLAY until the phrase
selection screen appears on the display.
2. Hold down 7EDIT until bnKEY PLAY starts to
flash.
• In the case of a user phrase, the tone that was selected
as the Zone Part 1 tone when the user data was saved
is the recommended tone.
1. Press bn KEY PLAY so the button becomes lit.
2. Press keyboard key to start playback of the
phrase.
• If the key you press to start phrase playback is higher
or lower than the phrase’s original pitch, the phrase will
play at the pitch of pressed key.
• When the hold setting is turned off, the phrase is played
only while the keyboard key is depressed, and stops
when the key is released. When the hold setting is
turned on, phrase playback starts when the keyboard
key is pressed and does not stop until the bn PLAY/
STOP key is pressed.
• You can use the “Phrase Key Range Lo” and “Phrase
Key Range Hi” settings to specify the high point and the
low point of the keyboard where Key Play can be
performed (page E-66).
To change the tempo setting You can use the phrase selection screen to
select the recommended tone for the currently
selected phrase as your Zone Part 1 tone.
To start phrase playback by
pressing keyboard key (Key Play)
Page: 47
Recording and Playing Back Phrases
E-46
In addition to what you play on the keyboard, pedal, knob, and
wheel operations are also recorded in phrases.
• You can record up to approximately 1,600 notes for a single
phrase. Also, recorded wheel and knob operations
significantly reduce the remaining number of notes
available for recording.
1. Press bn REC.
This will cause the bn REC light to flash.
• If OVDB (overdubbing) is displayed as the “Rec Mode”
setting, use the bq minus (–) and plus (+) buttons to
change it to NEW (new phrase). This will enter the new
phrase recording standby mode.
• End quantize and note quantize settings can be
configured as required.
■ End Quantize (End Qntz)
When you perform a button operation to end recording of a
new phrase, there is a chance that your timing may be off.
The end quantize settings described below can be used to
correct the timing of the end point automatically and make its
positioning more natural.
■ Note Quantize (Note Qntz)
When recording keyboard play, there may be cases when
your timing strays a bit. The note quantize settings described
below can be used to correct the timing of keyboard play
automatically and correct the timing of notes you play on the
keyboard. (Note that only key press timing is correct. The
timing of other operations such as key release, and wheel,
pedal, and knob operations are not corrected.)
• Pressing bq MENU will display a menu of the detailed
settings shown below. Use the bq up (q) and down
(w) buttons to select a parameter and then use the
bq minus (–) and plus (+) buttons to change its
setting.
2. Recording will start when you press the bn
REC, or when you start to play by performing a
pedal, knob, or wheel operation or play
something on keyboard.
bn REC will light when recording starts.
3. When recording reaches the point where you
want to stop, press bn PLAY/STOP.
bn REC will become unlit and “!TEMP” (temporary) will
appear for the phrase number.
• Pressing bn REC in place of bn PLAY/STOP in step 3
above will stop recording, temporarily change to the
overdub standby mode, and start looped playback of
the phrase you have recorded. For details about
overdubbing, see “Recording Over Another Phrase
(Overdubbing)” (page E-47).
4. After you finish recording, save the data as
described below.
• Press 7 WRITE to display the screen for saving a
phrase (page E-48).
• For information about deleting data you saved, see
page E-71.
■ Saving a Phrase to an External Device
• Memory card (page E-73)
• Computer (page E-79)
Recording a New Phrase
Off : Phrase end point timing not adjusted.
1M : Phrase end point is adjusted to measure-unit
positions.
2 : Phrase end point is adjusted to quarter note-unit
positions.
6 : Phrase end point is adjusted to eighth note-unit
positions.
Off : Timing not adjusted. (Notes are
recorded as played.)
6, , 7, : Timing of actual keyboard play is
corrected to the nearest note in
accordance with the specified note unit.
Menu Description Setting Range
Guide
Guide tone. Specifies whether
or not a count tone is sounded
during phrase recording and/or
record standby.
Off, On
Precount
Precount. Specifies the
number of measures of count
to be inserted prior to the start
of button operation triggered
phrase recording.
Off,
1:1 measure,
2:2 measures
Beat
Beat. Specifies the beat when
Guide, Precount, or end
quantize 1M is being used.
2/4 to 8/4,
2/8 to 16/8
Page: 48
Recording and Playing Back Phrases
E-47
When playing on keyboard to start phrase playback (page
E-45), the phrase data will play back in the key it was
originally recorded in (Original Key) if you press the key for
the first note recorded in the phrase.
Phrase data settings can be used to specify that playback
should be performed using the originally recorded notes, even
when keyboard keys are pressed for notes other than those in
the original phrase data. Each phrase has a Key Shift setting
that you can use to change the pitch of the original key in
semitone steps.
1. Hold down bn KEY PLAY until the phrase
selection screen appears on the display.
2. Select the number of the phrase whose settings
you want to configure.
• To select a phrase number, perform the same
operation steps 3 through 6 for selecting a tone (page
E-20).
3. Press 7 EDIT.
4. Use the bq up (q) and down (w) buttons to
select a parameter and then use bp or the bq
minus (–) and plus (+) buttons to change its
setting.
5. After you finish configuring settings, save them
as described below.
• Press 7 WRITE to display the screen for saving a
phrase (page E-48).
• For information about deleting data you saved, see
page E-71.
■ Saving a Phrase to an External Device
• Memory card (page E-73)
• Computer (page E-79)
1. Select the phrase you want to overdub.
• To select a phrase, perform the same operation steps 3
through 6 for selecting a tone (page E-20).
2. Press bn REC.
This will cause bn REC to flash.
• If NEW is displayed as the “Rec Mode” setting, use the
bq minus (–) and plus (+) buttons to change it to
OVDB (overdubbing). This will enter the overdubbing
standby mode. A phrase number and name will be
shown on the display, but you cannot select a phrase at
this time.
• If you want, configure the note quantize (Note Qntz)
setting (page E-46) at this time.
3. Press bn REC or start playing with a pedal,
knob, or wheel operation, or by playing
something on the keyboard. Any one of these
operations will start overdub recording.
This will cause bn REC and bn PLAY/STOP to light
(without flashing).
• The original phrase will playback as a loop. Anything
you play on the keyboard and any operations you
perform during loop playback will be overdubbed onto
the original phrase.
4. When recording reaches the point where you
want to stop, press bn PLAY/STOP.
bn REC and bn PLAY/STOP will become unlit and an
exclamation point (!) will appear next to the phrase
number.
Phrase Data Settings
Menu Description Setting Range
OriginalKey
Original Key. Specifies
the keyboard key that
corresponds to the first
note of the phrase played
by Key Play. (The initial
Original Key default
settings the note played
when the phrase was
recorded.)
• Setting can be
specified using the
keyboard keys.
C– to G9
Key Shift
Key shift. Specifies the
key shift, in semitone
steps, of a phrase when
the keyboard key
corresponding to the
original is or the PLAY/
STOP key is pressed.
(To disable key shift,
specify 000.)
–127 to 000 to
+127
Recording Over Another Phrase
(Overdubbing)
Page: 49
Recording and Playing Back Phrases
E-48
■ To pause overdubbing during looped playback
In step 4 of the above procedure, press bn REC instead of
bn PLAY/STOP.
• This will cause bn REC to start flashing.
• Though what has been recorded up to that point continues
to play as a loop, further recording is not possible while
overdubbing is paused.
• Press bn REC again to resume overdubbing.
■ To delete the last recorded data (undo)
While phrase playback is in progress or stopped, or while
overdubbing is in progress or paused, hold down bn REC
until the undo screen appears.
• The message “Can’t UNDO” will be appear on the display if
you try to perform an undo operation again after already
undoing the last recording.
• A phrase that has been saved as a user phrase cannot be
undone.
The meanings of the indicators that are appended to the
phrase number on the display are described below.
• If you change the phrase number selection in step 2 of the
procedure under “To play back a preset” while an
exclamation point (!) is appended to the currently selected
phrase number (indicating that it is an unsaved user
phrase), the unsaved user phrase will be discarded. To
save an unsaved user phrase, use the procedure under “To
save a phrase”, below.
Press 7 WRITE to display the screen for saving a phrase.
Save the phrase by performing the same operation as that for
saving a user tone (page E-12).
• If there is not enough Synthesizer memory space available
to store the phrase data, the message “not enough space”
will appear on the above display in place of “Press Enter”,
and you will not be able to save the phrase data. If this
happens, delete some of the user data in Synthesizer
memory to free up memory space.
• The Synthesizer can store up to 100 user phrases with a
combined total of up to 128KB.
• For information about deleting phrase data you saved, see
page E-71.
■ Saving a Phrase to an External Device
• Memory card (page E-73)
• Computer (page E-79)
Indicators Next to Phrase
Numbers
! : Unsaved phrase
* : Saved user phrase
! TEMP : Newly recorded phrase that has not been saved
To save a phrase

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